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Putting animal antics into movies is a perennially popular way to cobble up a goofball family comedy on short notice. This is a distinctly separate practice than merely animating creatures from scratch, which has produced its own wonderful results in the past. Nowadays, however, the line between the two is blurring at an alarming rate, so much so that it scarcely seems worth the trouble of getting real animals to be in live-action movies at all. The increasing intrusion of computer generated animal behavior is really beginning to mar the magic.