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Overachievers: In Pursuit Of 1000G

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May 16th, 2012

In a moment of madness I cared too much about finding everything, about doing everything, and it was to the detriment of my gaming experience. It’s in moments like these that achievement-oriented gamers need to be reminded that their Gamerscore doesn’t mean anything and that they run the risk of turning a fun experience into a chore – and turning one’s hobby into work is a risky business indeed.

A Throne of Games – Volume 2 – A Crash of Kings

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May 16th, 2012

When last we left the historie of the consoleflict, two houses arose in the land of gaming. One, house Magnavox, entering into the untamed wilderness with their host of Odysseys, the other, house Atari, had stolen the fire of tennis and ignited the imagination with Pong, the progenitor of gaming nobility. The first battles over [...]

ABC: The 2012-2013 Television Season

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May 15th, 2012

A look at the ABC 2012-2013 fall season

House Recap: ‘Holding On’ (Season 8, Episode 21)

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May 15th, 2012

Sometimes the worst thing about being a pessimist is how often you’re right. I would have been much happier if the hopeful commenters on last week’s recap who said House’s reaction to Wilson’s scan could mean any number of things were right. But they’re not. Wilson is dying; without chemotherapy, he’s got about five months, and he’s refusing chemotherapy.

FOX: The 2012-2013 Television Season

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May 14th, 2012

A look at the 2012-2013 schedule for FOX.

A Throne of Games – Volume 1 – A Historie of Consoleflict

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May 14th, 2012

Tell me, O muse, of that time long ago when there were no video games. When the people did not gather in the halls of the arcade where a round of happiness was bought a quarter at a time, but the pool hall where a beer cost the same if it was cheap, or so [...]

Sherlock Recap: ‘The Hounds of Baskerville’

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May 14th, 2012

The whole episode seemed to revolve around questions of perception and memory, and the way recognising something as impossible can’t stop it hurting you. Could that be the real terror at the centre of this version of Gothic: knowing it’s all a nightmare without that knowledge giving you any power to stop it?

Mad Men Recap: “Dark Shadows” (Season 5, Episode 9)

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May 14th, 2012

This week marks the return of Betty Francis, the wounded whale. Betty, struggling to lose weight, bookended last night’s episode with her strategic consumption. Weiner continued to poke at the plight of the Jews in 1966, and Don’s secret, shameful past is bubbling to the surface without any disturbing effects. There are only four episodes [...]

The Killing Recap: Off The Reservation (Season 2, Episode 8)

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May 14th, 2012

A recap/review of The Killing: Off the Reservation (Season 2, Episode 8)

NBC: The 2012-2013 Television Season

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May 13th, 2012

A look at NBC’s Fall and Midseason Schedule

Video Game Review: Pandora’s Tower

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May 13th, 2012

What was once iconic – big hair, slender waists and massive…uh…assets – has become a laughable stereotype as developers refuse to push forward and innovate with their designs. Japan used to be a trendsetter in terms of game design, and it’s a shame to see things descend into mere mimicry of what has already been. In terms of aesthetics, Pandora’s Tower suffers deeply from this refusal to move on.

Movie Review: Dark Shadows

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May 12th, 2012

As Ichabod Crane, as Willy Wonka, Ed Wood, the Mad Hatter, or Sweeney Todd, Depp’s persona is quirky and stiff, wide-eyed and full of suspicion/mischief/barely hidden insanity. The characters into whose skins he slips under Burton’s direction are all beginning to feel suspiciously familiar – and Barnabas Collins isn’t an exception.

The Office Recap: Free Family Portrait Studio (Season 8, Episode 24)

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May 11th, 2012

A recap/review of The Office: Family Free Portrait Studio (Season 8, Episode 24)

The Finale Solution – Three of Them, Actually.

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May 10th, 2012

End Errors: Game, Postscript For the last month or so, I’ve been talking about how terrible endings are in video games. Over the course of two articles, one focusing on a decent variety of problems, the other exploring a single issue in depth, I think I managed to at least identify what the five biggest [...]

Smuin Ballet and Diablo Ballet: Two Praiseworthy Bay Area Dance Companies

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May 10th, 2012

There are a few privileges that come with the role of dance critic. One that is not so obvious, but very gratifying, is watching companies start, develop, and come into their own. If you remain in one locale long enough, you see large companies grow more magisterial, and small ones pop up on the horizon, fall away, or survive and aggregate dancers, repertoire, audiences, endowment, and heft.

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